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Cry of Fear

Review · Action · PC

Cry of Fear

Reviewed: 16 May 2026

PC

Team Psykskallar · 2012

Ludograph rating

A

Recommended

76 /100

06010030BenefitLow riskB 63 · R 5
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

63

Risk (RIS)

5

Daily limit

Age guidance

17+

Developmental benefits

B1Cognitive
0.66
B2Social-emotional
0.57
B3Motor
0.65

Cry of Fear offers a challenging cooperative horror experience that encourages teamwork, communication, and strategic thinking through limited resources and puzzle-solving. Players develop problem-solving skills, spatial awareness, and critical thinking while navigating a dark, monster-filled city. The game also fosters emotional regulation in a suspenseful environment.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.17
R3Social risk
0.00

The game's horror content includes high levels of violence and fear, which may not be suitable for all players. While microtransactions are present, their impact on gameplay is unclear, but they introduce a potential for spending. The game does not appear to have manipulative design mechanics like variable rewards or social pressures.

Content (not in risk score)

R4.1Violence Level
1.00
R4.2Sexual Content
0.00
R4.3Language
0.33
R4.4Substance References
0.00
R4.5Fear / Horror
1.00

Content risk is displayed separately and does not affect the time recommendation.

Heads up

  • Monthly spendTypical real-money spend by engaged players: $0 – $20/mo.

Regulatory design checks · DSANot yet assessed·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Cry of Fear safe for kids?

Ludograph gives Cry of Fear a rating of 76/100, recommended for ages 17 and up. It scores well on developmental benefits with manageable risks.

What age is Cry of Fear appropriate for?

Ludograph's rubric recommends a minimum age of 17+ for Cry of Fear, based on benefits, risks, and content review.

How long should kids play Cry of Fear?

We don't publish a daily session budget for Cry of Fear: its design-risk score sits in our highest band, where limiting time alone doesn't address the risks. For children we suggest choosing an alternative instead.

What are the main risks of Cry of Fear?

The game's horror content includes high levels of violence and fear, which may not be suitable for all players. While microtransactions are present, their impact on gameplay is unclear, but they introduce a potential for spending. The game does not appear to have manipulative design mechanics like variable rewards or social pressures.