
Review · Action · PC
Cry of Fear
Reviewed: 16 May 2026
PC
Team Psykskallar · 2012
Ludograph rating
Growth (BDS)
63
Risk (RIS)
5
Daily limit
–
Age guidance
17+
Developmental benefits
| B1 | Cognitive | 0.66 | |
| B2 | Social-emotional | 0.57 | |
| B3 | Motor | 0.65 | |
Cry of Fear offers a challenging cooperative horror experience that encourages teamwork, communication, and strategic thinking through limited resources and puzzle-solving. Players develop problem-solving skills, spatial awareness, and critical thinking while navigating a dark, monster-filled city. The game also fosters emotional regulation in a suspenseful environment.
Design risks
| R1 | Compulsion-loop pressure | 0.00 | |
| R2 | Monetization | 0.17 | |
| R3 | Social risk | 0.00 | |
The game's horror content includes high levels of violence and fear, which may not be suitable for all players. While microtransactions are present, their impact on gameplay is unclear, but they introduce a potential for spending. The game does not appear to have manipulative design mechanics like variable rewards or social pressures.
Content (not in risk score)
| R4.1 | Violence Level | 1.00 | |
| R4.2 | Sexual Content | 0.00 | |
| R4.3 | Language | 0.33 | |
| R4.4 | Substance References | 0.00 | |
| R4.5 | Fear / Horror | 1.00 | |
Content risk is displayed separately and does not affect the time recommendation.
Heads up
- Monthly spendTypical real-money spend by engaged players: $0 – $20/mo.
Regulatory design checks · DSA — Not yet assessed·GDPR-K — Assessed: meets criteria·ODDS — Assessed: meets criteria
- DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.
- GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
- ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.
These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.