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Cursehole (2020)

Review · Sports · Web

Cursehole (2020)

Reviewed: 01 May 2026

Web

Connor Aguilar · 2020

Ludograph rating

E

Avoid

20 /100

Cursehole (2020) is a simple sports game that helps develop spatial awareness, hand-eye coordination, and fine motor skills.

06010030BenefitLow riskB 11 · R 0
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

11

Risk (RIS)

0

Daily limit

120min

Age guidance

Developmental benefits

B1Cognitive
0.10
B2Social-emotional
0.00
B3Motor
0.30

Cursehole is a simple, casual game that offers basic spatial awareness and hand-eye coordination challenges. It's a straightforward digital adaptation of cornhole with a minor thematic twist.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.00
R3Social risk
0.00

This game presents minimal risks, as there are no monetization, social features, or concerning content. The 'demonic' theme is purely cosmetic and does not involve any actual occult practices or disturbing imagery.

Content (not in risk score)

R4.1Violence Level
0.00
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Cursehole (2020) safe for kids?

Ludograph gives Cursehole (2020) a rating of 20/100. Significant risks make this hard to recommend for younger players.

How long should kids play Cursehole (2020)?

Our session recommendation for Cursehole (2020) is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Cursehole (2020)?

This game presents minimal risks, as there are no monetization, social features, or concerning content. The 'demonic' theme is purely cosmetic and does not involve any actual occult practices or disturbing imagery.