
Review · Adventure · macOS · PC
Dad's Monster House 2: MEDAL
Reviewed: 20 Jun 2026
macOS · PC
Cotton Game · 2025
Ludograph rating
Growth (BDS)
43
Risk (RIS)
2
Daily limit
120min
Age guidance
13+
Developmental benefits
| B1 | Cognitive | 0.66 | |
| B2 | Social-emotional | 0.13 | |
| B3 | Motor | 0.30 | |
Dad's Monster House 2: MEDAL is a single-player adventure puzzle game that strongly emphasizes cognitive skills. Players will engage in complex problem-solving, critical thinking, and memory as they navigate mind-bending puzzles like wiring circuits, jigsaws, and code-breaking. The game also incorporates reading and language through its tribute to scientists and novelists, encouraging learning and exploration. While primarily a solo experience, the narrative promises emotional depth with themes of love and sacrifice, potentially fostering empathy.
Design risks
| R1 | Compulsion-loop pressure | 0.03 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.00 | |
The primary risk in Dad's Monster House 2: MEDAL is its creepy and bizarre atmosphere, which includes giant eyes, mysterious hands, and strange creatures, contributing to a notable level of fear and horror. However, the game exhibits very low risks for compulsion-loop design and monetization, with no microtransactions, loot boxes, or subscriptions. Social risks are also minimal due to its single-player nature and lack of online interaction. The game's design does not include artificial stopping barriers or penalties for breaks, allowing players to engage at their own pace.
Content (not in risk score)
| R4.1 | Violence Level | 0.33 | |
| R4.2 | Sexual Content | 0.00 | |
| R4.3 | Language | 0.00 | |
| R4.4 | Substance References | 0.00 | |
| R4.5 | Fear / Horror | 1.00 | |
Content risk is displayed separately and does not affect the time recommendation.
Regulatory design checks · DSA — Assessed: meets criteria·GDPR-K — Assessed: meets criteria·ODDS — Assessed: meets criteria
- DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
- GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
- ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.
These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.