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到达彼岸

Review · Adventure · PC

到达彼岸

Reviewed: 07 Jun 2026

PC

张崇 · 2026

Ludograph rating

B

Good

58 /100

06010030BenefitLow riskB 43 · R 13
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

43

Risk (RIS)

13

Daily limit

120min

Age guidance

13+

Developmental benefits

B1Cognitive
0.66
B2Social-emotional
0.03
B3Motor
0.45

This game challenges players with problem-solving and spatial reasoning as they navigate complex mazes and strategize for survival. The use of special cubes encourages creative thinking to overcome obstacles.

Design risks

R1Compulsion-loop pressure
0.17
R2Monetization
0.13
R3Social risk
0.06

The presence of microtransactions could introduce monetization pressure, potentially influencing progression or encouraging spending. As a survival game, it may contain moderate violence and elements of fear.

Content (not in risk score)

R4.1Violence Level
0.67
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.33

Content risk is displayed separately and does not affect the time recommendation.

Heads up

  • Monthly spendTypical real-money spend by engaged players: $5 – $20/mo.

Regulatory design checks · DSANot yet assessed·GDPR-KNot yet assessed·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is 到达彼岸 safe for kids?

Ludograph gives 到达彼岸 a rating of 58/100, recommended for ages 13 and up. It offers solid benefits but needs parental guidance on the risks.

What age is 到达彼岸 appropriate for?

Ludograph's rubric recommends a minimum age of 13+ for 到达彼岸, based on benefits, risks, and content review.

How long should kids play 到达彼岸?

Our session recommendation for 到达彼岸 is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of 到达彼岸?

The presence of microtransactions could introduce monetization pressure, potentially influencing progression or encouraging spending. As a survival game, it may contain moderate violence and elements of fear.