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Darkwood

Review · Action · Xbox One · Nintendo Switch · PlayStation 4

Darkwood

Reviewed: 30 Apr 2026

Xbox One · Nintendo Switch · PlayStation 4 · PC · macOS · Linux

Crunching Koalas · 2017

Ludograph rating

B

Good

65 /100

Darkwood is a survival horror game that fosters problem solving and strategic thinking, but contains intense, unsettling content.

06010030BenefitLow riskB 49 · R 3
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

49

Risk (RIS)

3

Daily limit

Age guidance

17+

Developmental benefits

B1Cognitive
0.62
B2Social-emotional
0.23
B3Motor
0.55

Darkwood offers significant cognitive benefits through its emphasis on problem-solving, strategic thinking, and adaptive challenge in a hostile, unpredictable world. Players must constantly analyze their environment, plan their actions, and adapt to new threats, fostering critical thinking and resource management skills. The crafting system also encourages a degree of creativity.

Design risks

R1Compulsion-loop pressure
0.03
R2Monetization
0.00
R3Social risk
0.06

The primary risks in Darkwood stem from its intense survival horror content, including high levels of fear and horror, and references to unsettling biological processes. The bleak and untrusting atmosphere, while contributing to the game's immersion, could be emotionally challenging for some players. While not manipulative, the game's challenging nature and lack of hand-holding could lead to frustration for those seeking a more guided experience.

Content (not in risk score)

R4.1Violence Level
1.00
R4.2Sexual Content
0.00
R4.3Language
0.33
R4.4Substance References
0.67
R4.5Fear / Horror
1.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Darkwood safe for kids?

Ludograph gives Darkwood a rating of 65/100, recommended for ages 17 and up. It offers solid benefits but needs parental guidance on the risks.

What age is Darkwood appropriate for?

Ludograph's rubric recommends a minimum age of 17+ for Darkwood, based on benefits, risks, and content review.

How long should kids play Darkwood?

We don't publish a daily session budget for Darkwood: its design-risk score sits in our highest band, where limiting time alone doesn't address the risks. For children we suggest choosing an alternative instead.

What are the main risks of Darkwood?

The primary risks in Darkwood stem from its intense survival horror content, including high levels of fear and horror, and references to unsettling biological processes. The bleak and untrusting atmosphere, while contributing to the game's immersion, could be emotionally challenging for some players. While not manipulative, the game's challenging nature and lack of hand-holding could lead to frust