Review · Action · PC · Xbox One · Nintendo Switch
Dauntless
Reviewed: 03 May 2026
PC · Xbox One · Nintendo Switch · iOS · PlayStation 4
Phoenix Games · 2019
Ludograph rating
D
Caution
44 /100
Dauntless is an action-RPG that encourages teamwork and strategic thinking while hunting monsters, but can lead to extended play sessions.
Growth (BDS)
53
Risk (RIS)
62
Daily limit
30min
Age guidance
13+
Developmental benefits
| B1 | Cognitive | 0.46 | |
| B2 | Social-emotional | 0.20 | |
| B3 | Motor | 0.35 | |
Dauntless encourages teamwork and strategic thinking as players hunt powerful behemoths together. The game provides opportunities for players to develop hand-eye coordination and reaction time through engaging combat.
Design risks
| R1 | Compulsion-loop pressure | 0.43 | |
| R2 | Monetization | 0.17 | |
| R3 | Social risk | 0.28 | |
The game utilizes several compulsion-loop design mechanics, such as variable rewards and an infinite play loop, which can encourage extended play sessions. Monetization pressures, while not excessive, include some pay-to-win elements and social spending. There is also a degree of competitive toxicity and social comparison among players.
Content (not in risk score)
| R4.1 | Violence Level | 0.67 | |
| R4.2 | Sexual Content | 0.00 | |
| R4.3 | Language | 0.33 | |
| R4.4 | Substance References | 0.00 | |
| R4.5 | Fear / Horror | 0.00 | |
Content risk is displayed separately and does not affect the time recommendation.
Heads up
- Monthly spendTypical real-money spend by engaged players: $0 – $15/mo.
Regulatory design checks · DSA — Not yet assessed·GDPR-K — Not yet assessed·ODDS — Assessed: meets criteria
- DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.
- GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.
- ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.
These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.