
Review · Strategy · Xbox One · Nintendo Switch · PlayStation 4
DayD: Through Time
Reviewed: 25 May 2026
Xbox One · Nintendo Switch · PlayStation 4 · iOS · Android
8Floor · 2019
Ludograph rating
Growth (BDS)
40
Risk (RIS)
20
Daily limit
90min
Age guidance
7+
Developmental benefits
| B1 | Cognitive | 0.60 | |
| B2 | Social-emotional | 0.10 | |
| B3 | Motor | 0.35 | |
DayD: Through Time is a family-friendly strategy game that encourages problem-solving, strategic thinking, and resource management through its engaging quests and building mechanics. Players can enjoy a lighthearted adventure with an uplifting plot, exploring unique locations and interacting with dinosaurs.
Design risks
| R1 | Compulsion-loop pressure | 0.37 | |
| R2 | Monetization | 0.13 | |
| R3 | Social risk | 0.00 | |
While generally low-risk, the game includes a 'play slots' mechanic which introduces an element of variable rewards, a common design pattern used to encourage continued engagement. Its 'E' rating and family genre indicate it is targeted at children, which, combined with any persuasive design, warrants careful consideration.
Content (not in risk score)
| R4.1 | Violence Level | 0.33 | |
| R4.2 | Sexual Content | 0.00 | |
| R4.3 | Language | 0.00 | |
| R4.4 | Substance References | 0.00 | |
| R4.5 | Fear / Horror | 0.33 | |
Content risk is displayed separately and does not affect the time recommendation.
Regulatory design checks · DSA — Assessed: concerns noted·GDPR-K — Assessed: concerns noted·ODDS — Assessed: meets criteria
- DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. Likely violations: monetisation that deliberately targets children.
- GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. Likely violations: profiling or targeting of children for marketing.
- ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.
These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.