
Review · Action · PlayStation 4 · PlayStation 3 · Xbox One
Dragon Ball Xenoverse
Reviewed: 09 May 2026
PlayStation 4 · PlayStation 3 · Xbox One · PC · Xbox 360
BANDAI NAMCO Entertainment America · 2015
Ludograph rating
C
Mixed
51 /100
Dragon Ball Xenoverse is an action fighting game that develops hand-eye coordination and problem-solving within the Dragon Ball universe, with stylized violence.
Growth (BDS)
35
Risk (RIS)
6
Daily limit
120min
Age guidance
13+
Developmental benefits
| B1 | Cognitive | 0.42 | |
| B2 | Social-emotional | 0.03 | |
| B3 | Motor | 0.65 | |
Dragon Ball Xenoverse offers players the chance to create their own unique character and immerse themselves in the Dragon Ball universe. The game features a fast-paced, technical battle system that encourages strategic thinking, hand-eye coordination, and quick reactions. The Master System allows for learning new skills and adapting combat styles, fostering learning transfer and problem-solving. Avatar customization also provides an outlet for creativity.
Design risks
| R1 | Compulsion-loop pressure | 0.07 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.11 | |
As a fighting game, Dragon Ball Xenoverse contains stylized violence appropriate for its Teen rating. While there are no direct monetization pressures or stranger chat, the competitive nature of fighting games may lead to some social comparison. The collection of Steam cards introduces a minor element of variable rewards and escalating commitment, but this is external to the core gameplay.
Content (not in risk score)
| R4.1 | Violence Level | 0.67 | |
| R4.2 | Sexual Content | 0.00 | |
| R4.3 | Language | 0.33 | |
| R4.4 | Substance References | 0.00 | |
| R4.5 | Fear / Horror | 0.00 | |
Content risk is displayed separately and does not affect the time recommendation.
Regulatory design checks · DSA — Assessed: meets criteria·GDPR-K — Assessed: meets criteria·ODDS — Assessed: meets criteria
- DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
- GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
- ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.
These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.