
Review · Action · Xbox One · PlayStation 4 · PC
Dead Age
Reviewed: 17 May 2026
Xbox One · PlayStation 4 · PC · macOS · Linux · iOS · Android
Headup Games · 2016
Ludograph rating
Growth (BDS)
64
Risk (RIS)
21
Daily limit
–
Age guidance
17+
Developmental benefits
| B1 | Cognitive | 0.80 | |
| B2 | Social-emotional | 0.73 | |
| B3 | Motor | 0.10 | |
Dead Age is a challenging survival RPG that fosters strategic thinking, critical decision-making, and resource management in a zombie apocalypse setting. Its rogue-lite elements encourage learning from mistakes and adapting strategies across multiple playthroughs, while the non-linear story promotes ethical reasoning and empathy through difficult choices and character interactions.
Design risks
| R1 | Compulsion-loop pressure | 0.43 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.06 | |
The game's permanent death and high-stakes decisions can lead to frustration and a sense of loss. While not monetized, its rogue-lite progression and variable rewards could encourage extended play sessions, and the M-rated content includes significant violence and some strong language.
Content (not in risk score)
| R4.1 | Violence Level | 1.00 | |
| R4.2 | Sexual Content | 0.00 | |
| R4.3 | Language | 0.67 | |
| R4.4 | Substance References | 0.00 | |
| R4.5 | Fear / Horror | 1.00 | |
Content risk is displayed separately and does not affect the time recommendation.
Regulatory design checks · DSA — Assessed: meets criteria·GDPR-K — Assessed: meets criteria·ODDS — Assessed: meets criteria
- DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
- GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
- ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.
These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.