
Review · Action · PlayStation 4 · PlayStation 3
Dead Nation
Reviewed: 23 May 2026
PlayStation 4 · PlayStation 3
Sony Interactive Entertainment · 2010
Ludograph rating
Growth (BDS)
43
Risk (RIS)
6
Daily limit
–
Age guidance
17+
Developmental benefits
| B1 | Cognitive | 0.44 | |
| B2 | Social-emotional | 0.27 | |
| B3 | Motor | 0.65 | |
Dead Nation is a fast-paced, top-down shooter that offers moderate cognitive challenges in problem-solving, spatial awareness, and strategic thinking as players navigate zombie-infested environments. The co-op mode provides opportunities for teamwork, and the game demands strong hand-eye coordination and quick reaction times.
Design risks
| R1 | Compulsion-loop pressure | 0.10 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.06 | |
The primary risks in Dead Nation stem from its high violence content and elements of horror. While there are minimal compulsion-loop design tactics, the game can be intensely competitive in multiplayer modes, potentially fostering some toxicity. There are no monetization pressures or significant social risks beyond potential competitive interactions.
Content (not in risk score)
| R4.1 | Violence Level | 1.00 | |
| R4.2 | Sexual Content | 0.00 | |
| R4.3 | Language | 0.33 | |
| R4.4 | Substance References | 0.00 | |
| R4.5 | Fear / Horror | 0.67 | |
Content risk is displayed separately and does not affect the time recommendation.
Regulatory design checks · DSA — Assessed: meets criteria·GDPR-K — Assessed: meets criteria·ODDS — Assessed: meets criteria
- DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
- GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
- ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.
These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.