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Dead Rising

Review · Action · PlayStation 4 · Xbox One · PC

Dead Rising

Reviewed: 30 Apr 2026

PlayStation 4 · Xbox One · PC · Xbox 360

Capcom · 2006

Ludograph rating

A

Recommended

73 /100

Dead Rising is an open-world action game that builds problem solving and strategic thinking, but contains significant violence and horror elements.

06010030BenefitLow riskB 57 · R 0
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

57

Risk (RIS)

0

Daily limit

Age guidance

17+

Developmental benefits

B1Cognitive
0.72
B2Social-emotional
0.27
B3Motor
0.65

Dead Rising offers a rich open-world experience that encourages problem-solving, strategic thinking, and creativity through its diverse weapon crafting and zombie combat. Players will develop spatial awareness navigating the large mall and improve hand-eye coordination and reaction time in intense action sequences. The game also fosters empathy through the need to save struggling survivors.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.00
R3Social risk
0.00

The game contains significant violence and horror elements, consistent with its M-rating. While it avoids manipulative compulsion-loop mechanics and monetization pressures, the intense combat and zombie theme may be disturbing for some players. The 72-hour in-game time limit, while a core mechanic, could create a sense of urgency.

Content (not in risk score)

R4.1Violence Level
1.00
R4.2Sexual Content
0.00
R4.3Language
0.67
R4.4Substance References
0.00
R4.5Fear / Horror
1.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Dead Rising safe for kids?

Ludograph gives Dead Rising a rating of 73/100, recommended for ages 17 and up. It scores well on developmental benefits with manageable risks.

What age is Dead Rising appropriate for?

Ludograph's rubric recommends a minimum age of 17+ for Dead Rising, based on benefits, risks, and content review.

How long should kids play Dead Rising?

We don't publish a daily session budget for Dead Rising: its design-risk score sits in our highest band, where limiting time alone doesn't address the risks. For children we suggest choosing an alternative instead.

What are the main risks of Dead Rising?

The game contains significant violence and horror elements, consistent with its M-rating. While it avoids manipulative compulsion-loop mechanics and monetization pressures, the intense combat and zombie theme may be disturbing for some players. The 72-hour in-game time limit, while a core mechanic, could create a sense of urgency.