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Deadbolt

Review · Action · PlayStation 4 · Linux · macOS

Deadbolt

Reviewed: 09 May 2026

PlayStation 4 · Linux · macOS · PC · PS Vita · Nintendo Switch

Hopoo Games · 2016

Ludograph rating

A

Recommended

70 /100

Deadbolt is an action game that fosters problem solving, spatial awareness, and strategic thinking, but features significant violence and gore.

06010030BenefitLow riskB 56 · R 6
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

56

Risk (RIS)

6

Daily limit

Age guidance

17+

Developmental benefits

B1Cognitive
0.80
B2Social-emotional
0.03
B3Motor
0.75

Deadbolt offers a highly engaging and intellectually stimulating experience, demanding significant problem-solving, strategic thinking, and critical thinking skills. Its challenging stealth-action gameplay fosters spatial awareness, memory, attention, and adaptive learning. The game also hones fine motor skills, hand-eye coordination, and reaction time due to its precise and unforgiving mechanics. The open-ended mission design encourages creativity in approach.

Design risks

R1Compulsion-loop pressure
0.13
R2Monetization
0.00
R3Social risk
0.00

The primary risk in Deadbolt is its high level of violence and gore, featuring evisceration and combat against undead enemies. While not explicitly rated, the content is suitable for mature players. The game's extreme difficulty and 'one-shot death' mechanic could lead to frustration for some players, though it is a core design choice rather than a manipulative one. There are minimal risks related to compulsion-loop design or monetization, as the game is a one-time purchase with no microtransactions or manipulative engagement mechanics.

Content (not in risk score)

R4.1Violence Level
1.00
R4.2Sexual Content
0.00
R4.3Language
0.33
R4.4Substance References
0.00
R4.5Fear / Horror
0.67

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Deadbolt safe for kids?

Ludograph gives Deadbolt a rating of 70/100, recommended for ages 17 and up. It scores well on developmental benefits with manageable risks.

What age is Deadbolt appropriate for?

Ludograph's rubric recommends a minimum age of 17+ for Deadbolt, based on benefits, risks, and content review.

How long should kids play Deadbolt?

We don't publish a daily session budget for Deadbolt: its design-risk score sits in our highest band, where limiting time alone doesn't address the risks. For children we suggest choosing an alternative instead.

What are the main risks of Deadbolt?

The primary risk in Deadbolt is its high level of violence and gore, featuring evisceration and combat against undead enemies. While not explicitly rated, the content is suitable for mature players. The game's extreme difficulty and 'one-shot death' mechanic could lead to frustration for some players, though it is a core design choice rather than a manipulative one. There are minimal risks related