
Review · Adventure · PlayStation 4 · Nintendo Switch · PC
Death Coming
By the LumiKin editors
Reviewed: 16 May 2026
PlayStation 4 · Nintendo Switch · PC · iOS
NEXT Studios · 2018
LumiScore
52/100
Good
Growth (BDS)
35
Risk (RIS)
0
Daily limit
120min
Age guidance
M
Developmental benefits
| B1 | Cognitive | 0.64 | |
| B2 | Social-emotional | 0.00 | |
| B3 | Motor | 0.15 | |
Death Coming is a unique puzzle game that strongly engages cognitive skills. Players will develop advanced problem-solving, strategic thinking, and critical thinking abilities as they observe patterns, plan intricate death traps, and adapt to reactive AI. The non-linear design encourages creative solutions and learning transfer across various challenging scenarios.
Design risks
| R1 | Dopamine pressure | 0.00 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.00 | |
The primary risk in Death Coming is its mature content, as the core gameplay revolves around causing death, albeit with a morbid sense of humor. While the game does not feature manipulative design, monetization pressures, or social risks, its themes may not be suitable for all players, particularly younger audiences, due to the constant depiction of fatalities.
Heads up
- Monthly spendTypical real-money spend by engaged players: $0–0/mo.