LumiKin
Death Coming

Review · Adventure · PlayStation 4 · Nintendo Switch · PC

Death Coming

By the LumiKin editors

Reviewed: 16 May 2026

PlayStation 4 · Nintendo Switch · PC · iOS

NEXT Studios · 2018

LumiScore

52/100

Good

Growth (BDS)

35

Risk (RIS)

0

Daily limit

120min

Age guidance

M

Developmental benefits

B1Cognitive
0.64
B2Social-emotional
0.00
B3Motor
0.15

Death Coming is a unique puzzle game that strongly engages cognitive skills. Players will develop advanced problem-solving, strategic thinking, and critical thinking abilities as they observe patterns, plan intricate death traps, and adapt to reactive AI. The non-linear design encourages creative solutions and learning transfer across various challenging scenarios.

Design risks

R1Dopamine pressure
0.00
R2Monetization
0.00
R3Social risk
0.00

The primary risk in Death Coming is its mature content, as the core gameplay revolves around causing death, albeit with a morbid sense of humor. While the game does not feature manipulative design, monetization pressures, or social risks, its themes may not be suitable for all players, particularly younger audiences, due to the constant depiction of fatalities.

Heads up

  • Monthly spendTypical real-money spend by engaged players: $0–0/mo.
Avg playtime~2 hReviewedMay 2026How scores are calculated →

Parents ask…

Is Death Coming safe for kids?

LumiKin gives Death Coming a LumiScore of 52/100. It offers solid benefits but needs parental guidance on the risks.

How long should kids play Death Coming?

LumiKin's recommended play time for Death Coming is Up to 2 hours/day, calibrated to the game's dopamine, monetization, and social-pressure profile.

What are the main risks of Death Coming?

The primary risk in Death Coming is its mature content, as the core gameplay revolves around causing death, albeit with a morbid sense of humor. While the game does not feature manipulative design, monetization pressures, or social risks, its themes may not be suitable for all players, particularly younger audiences, due to the constant depiction of fatalities.