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Distance

Review · Action · Linux · macOS · PC

Distance

Reviewed: 24 May 2026

Linux · macOS · PC · iOS

Serkan Binici · 2014

Ludograph rating

B

Good

65 /100

06010030BenefitLow riskB 51 · R 9
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

51

Risk (RIS)

9

Daily limit

120min

Age guidance

7+

Developmental benefits

B1Cognitive
0.64
B2Social-emotional
0.20
B3Motor
0.65

Distance offers a unique blend of futuristic arcade racing and parkour, promoting strong spatial awareness, hand-eye coordination, and reaction time. Its level editor and random track generation foster creativity and adaptive challenge, while multiplayer options allow for positive social interaction with friends.

Design risks

R1Compulsion-loop pressure
0.10
R2Monetization
0.00
R3Social risk
0.17

While generally low-risk, Distance's online leaderboards and competitive multiplayer could lead to some social comparison and competitive toxicity. The 'deadly' and 'mysterious' atmosphere might present mild fear elements for younger players.

Content (not in risk score)

R4.1Violence Level
0.33
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.33

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KNot yet assessed·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Distance safe for kids?

Ludograph gives Distance a rating of 65/100, recommended for ages 7 and up. It offers solid benefits but needs parental guidance on the risks.

What age is Distance appropriate for?

Ludograph's rubric recommends a minimum age of 7+ for Distance, based on benefits, risks, and content review. That is more lenient than ESRB E10+: industry ratings reflect content intensity, while ours also weighs how the game is designed to be played.

How long should kids play Distance?

Our session recommendation for Distance is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Distance?

While generally low-risk, Distance's online leaderboards and competitive multiplayer could lead to some social comparison and competitive toxicity. The 'deadly' and 'mysterious' atmosphere might present mild fear elements for younger players.