Review · Adventure · Linux · Android · PlayStation 4
Do Not Feed the Monkeys
By the LumiKin editors
Reviewed: 01 May 2026
Linux · Android · PlayStation 4 · Nintendo Switch · Xbox One · PC · macOS · iOS
Alawar Entertainment · 2018
LumiScore
66/100
Good
Do Not Feed the Monkeys is a simulation game that builds problem solving and critical thinking through ethical dilemmas, but involves voyeurism.
Growth (BDS)
51
Risk (RIS)
6
Daily limit
120min
Age guidance
9+
Developmental benefits
| B1 | Cognitive | 0.74 | |
| B2 | Social-emotional | 0.40 | |
| B3 | Motor | 0.10 | |
Do Not Feed the Monkeys is a unique simulation game that challenges players with complex ethical dilemmas and resource management. It fosters critical thinking, strategic planning, and empathy as players decide the fate of observed individuals. The game heavily relies on reading and understanding information, enhancing language skills, and offers high replayability through branching narratives and multiple endings.
Design risks
| R1 | Dopamine pressure | 0.13 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.00 | |
The game's core mechanic of voyeurism and invading privacy, while simulated, could desensitize players to real-world privacy concerns. While free from manipulative monetization, its resource management system could create mild pressure to continue playing to avoid in-game penalties. The game contains pixelated violence and nudity, making it potentially unsuitable for younger audiences.
Heads up
- Monthly spendTypical real-money spend by engaged players: $0–0/mo.