Review · Adventure · Linux · Android · PlayStation 4
Do Not Feed the Monkeys
Reviewed: 30 Apr 2026
Linux · Android · PlayStation 4 · Nintendo Switch · Xbox One · PC · macOS · iOS
Alawar Entertainment · 2018
Ludograph rating
B
Good
66 /100
Do Not Feed the Monkeys is a simulation game that builds problem solving and critical thinking through ethical dilemmas, but involves voyeurism.
Growth (BDS)
51
Risk (RIS)
6
Daily limit
120min
Age guidance
9+
Developmental benefits
| B1 | Cognitive | 0.74 | |
| B2 | Social-emotional | 0.40 | |
| B3 | Motor | 0.10 | |
Do Not Feed the Monkeys is a unique simulation game that challenges players with complex ethical dilemmas and resource management. It fosters critical thinking, strategic planning, and empathy as players decide the fate of observed individuals. The game heavily relies on reading and understanding information, enhancing language skills, and offers high replayability through branching narratives and multiple endings.
Design risks
| R1 | Compulsion-loop pressure | 0.13 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.00 | |
The game's core mechanic of voyeurism and invading privacy, while simulated, could desensitize players to real-world privacy concerns. While free from manipulative monetization, its resource management system could create mild pressure to continue playing to avoid in-game penalties. The game contains pixelated violence and nudity, making it potentially unsuitable for younger audiences.
Content (not in risk score)
| R4.1 | Violence Level | 0.33 | |
| R4.2 | Sexual Content | 0.33 | |
| R4.3 | Language | 0.33 | |
| R4.4 | Substance References | 0.00 | |
| R4.5 | Fear / Horror | 0.33 | |
Content risk is displayed separately and does not affect the time recommendation.
Regulatory design checks · DSA — Assessed: meets criteria·GDPR-K — Assessed: meets criteria·ODDS — Assessed: meets criteria
- DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
- GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
- ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.
These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.