LumiKin
Don Bradman Cricket 17

Review · Simulation · Xbox One · PlayStation 4 · PC

Don Bradman Cricket 17

By the LumiKin editors

Reviewed: 01 May 2026

Xbox One · PlayStation 4 · PC

Big Ant Studios · 2016

LumiScore

70/100

Recommended

Don Bradman Cricket 17 is a cricket simulation that promotes problem solving, spatial awareness, and strategic thinking in its realistic gameplay.

Growth (BDS)

58

Risk (RIS)

10

Daily limit

120min

Age guidance

E

Developmental benefits

B1Cognitive
0.76
B2Social-emotional
0.17
B3Motor
0.75

Don Bradman Cricket 17 offers significant cognitive benefits through its deep simulation of cricket, requiring strategic thinking, problem-solving, and spatial awareness. The precise controls also foster excellent hand-eye coordination, fine motor skills, and reaction time. The inclusion of female cricketers across all game modes promotes positive gender representation.

Design risks

R1Dopamine pressure
0.13
R2Monetization
0.00
R3Social risk
0.17

Risks are minimal, primarily related to potential competitive toxicity in online play and the requirement to be online for initial boot-up. There are no monetization risks, chat with strangers, or problematic content.

Heads up

  • Monthly spendTypical real-money spend by engaged players: $0–0/mo.
Avg playtime~134 hReviewedApr 2026How scores are calculated →

Parents ask…

Is Don Bradman Cricket 17 safe for kids?

LumiKin gives Don Bradman Cricket 17 a LumiScore of 70/100. It scores well on developmental benefits with manageable risks.

How long should kids play Don Bradman Cricket 17?

LumiKin's recommended play time for Don Bradman Cricket 17 is Up to 2 hours/day, calibrated to the game's dopamine, monetization, and social-pressure profile.

What are the main risks of Don Bradman Cricket 17?

Risks are minimal, primarily related to potential competitive toxicity in online play and the requirement to be online for initial boot-up. There are no monetization risks, chat with strangers, or problematic content.