
Review · Action · NES · Atari ST · PlayStation 4
Double Dragon II: The Revenge
By the LumiKin editors
Reviewed: 28 May 2026
NES · Atari ST · PlayStation 4 · Wii · Wii U · Nintendo 3DS · PC · Xbox 360 · Commodore / Amiga · Genesis · Nintendo Switch · Xbox One
Arc System Works · 1988
LumiScore
48/100
Caution
Growth (BDS)
32
Risk (RIS)
0
Daily limit
120min
Age guidance
E10+
Developmental benefits
| B1 | Cognitive | 0.26 | |
| B2 | Social-emotional | 0.20 | |
| B3 | Motor | 0.65 | |
Double Dragon II: The Revenge offers classic arcade beat 'em up action, promoting hand-eye coordination, fine motor skills, and reaction time. Its cooperative gameplay encourages basic teamwork, making it an engaging experience for players looking for direct, action-oriented fun.
Design risks
| R1 | Dopamine pressure | 0.00 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.00 | |
While Double Dragon II is free from modern monetization and social risks, its narrative centers on violence as a means of revenge, and it lacks diverse representation. The gameplay, while skill-based, offers limited cognitive or social-emotional depth beyond basic cooperation.
Heads up
- Monthly spendTypical real-money spend by engaged players: $0–0/mo.