LumiKin
10+

Double Klondike V2

Mastersoft|2019Card

LumiScore

40

out of 100

Use with parental oversight — some design risks present

Up to120min/day

Growth

25/100

Limited

Growth Value

Risk

0/100

LOW

Engagement Patterns

Heads up

💸 Monthly cost: Free

Parent Pro-Tip

Encourage your child to use Double Klondike V2 as a tool for quiet reflection and mental exercise. Discuss the strategies they use to win and how they manage frustration when a game doesn't go their way. It's a great way to build cognitive resilience without external pressures.

Benefits

Top Skills Developed

Strategic Thinking5/5
Problem Solving3/5
Critical Thinking3/5
Memory & Attention3/5
Hand-Eye Coordination3/5

Development Areas

CognitiveProblem solving, spatial awareness, strategic thinking, creativity, memory, and learning transfer. Weighted 50% of the Benefit Score.
38
Social & EmotionalTeamwork, communication, empathy, emotional regulation, and ethical reasoning. Weighted 30% of the Benefit Score.
0
Motor SkillsHand-eye coordination, fine motor control, reaction time, and physical activity. Weighted 20% of the Benefit Score.
30
Overall Benefit Score (BDS)25/100

What your child develops

Double Klondike V2 offers a relaxing and mentally stimulating experience. It enhances problem-solving, strategic thinking, and attention skills through classic solitaire gameplay. The simple interface and legible cards make it accessible for all ages.

Risks

Dopamine ManipulationVariable rewards, streaks, FOMO events, near-miss mechanics, and other design patterns that exploit reward psychology.LOW

Variable rewards, streaks, FOMO events, and other engagement mechanics

Monetization PressureIn-app purchases, pay-to-win mechanics, virtual currency obfuscation, spending prompts, and ad pressure.LOW

In-app purchases, pay-to-win elements, and spending prompts

Social RiskSocial obligations, competitive toxicity, stranger interaction, social comparison, and privacy concerns.LOW

Social obligation, competitive toxicity, stranger interaction

Content (not in risk score)Violence, language, sexual content, and other age-related content factors. Shown separately — does not affect the time recommendation.LOW

Violence, language, and other content factors — context depends on age

Content risk is displayed separately and does not affect the time recommendation.

What to watch for

This game presents minimal risks. As a single-player card game, it avoids social pressures, monetization schemes, and manipulative engagement tactics often found in other games. The primary 'risk' is the time spent playing, which is self-regulated by the player.

Detected Tactics

✓ No manipulative tactics detected

Full Scores

Scored today · Last updated today

BDS — Benefit Score

Cognitive ×0.50 + Social ×0.30 + Motor ×0.20

25/100

RIS — Risk Score

Dopamine ×0.45 + Monetization ×0.30 + Social ×0.25

0/100

Base: UnknownReviewed May 2026

Regulatory Compliance

Tap a badge for details. Grey = not yet assessed.