Compare this game
Dungeon Crawler (itch) (reticent112)

Review · Shooter · PC

Dungeon Crawler (itch) (reticent112)

Reviewed: 17 Jun 2026

PC

reticent112 · 2023

Ludograph rating

C

Mixed

51 /100

06010030BenefitLow riskB 34 · R 0
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

34

Risk (RIS)

0

Daily limit

120min

Age guidance

7+

Developmental benefits

B1Cognitive
0.42
B2Social-emotional
0.00
B3Motor
0.65

Dungeon Crawler is a straightforward 2D scrolling shooter that offers engaging hand-eye coordination and reaction time challenges. Players will develop problem-solving skills as they navigate levels and defeat enemies, including a final boss. The game's clear level structure provides natural stopping points, making it easy to pick up and put down.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.00
R3Social risk
0.00

The game presents minimal risks, with no manipulative compulsion-loop mechanics, monetization pressures, or social risks. Content-wise, it features mild cartoon violence typical of a shooter game.

Content (not in risk score)

R4.1Violence Level
0.33
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Dungeon Crawler (itch) (reticent112) safe for kids?

Ludograph gives Dungeon Crawler (itch) (reticent112) a rating of 51/100, recommended for ages 7 and up. It delivers genuine benefits but carries design risks that deserve a close look.

What age is Dungeon Crawler (itch) (reticent112) appropriate for?

Ludograph's rubric recommends a minimum age of 7+ for Dungeon Crawler (itch) (reticent112), based on benefits, risks, and content review.

How long should kids play Dungeon Crawler (itch) (reticent112)?

Our session recommendation for Dungeon Crawler (itch) (reticent112) is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Dungeon Crawler (itch) (reticent112)?

The game presents minimal risks, with no manipulative compulsion-loop mechanics, monetization pressures, or social risks. Content-wise, it features mild cartoon violence typical of a shooter game.