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Dungeon of the Endless

Review · Adventure · Nintendo Switch · Xbox One · iOS

Dungeon of the Endless

Reviewed: 11 May 2026

Nintendo Switch · Xbox One · iOS · PC · macOS · PlayStation 4

Amplitude Studios · 2014

Ludograph rating

C

Mixed

51 /100

Dungeon of the Endless is a roguelike strategy game that builds problem-solving and strategic thinking through resource management and adaptive challenges.

06010030BenefitLow riskB 38 · R 21
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

38

Risk (RIS)

21

Daily limit

90min

Age guidance

13+

Developmental benefits

B1Cognitive
0.56
B2Social-emotional
0.00
B3Motor
0.35

Dungeon of the Endless offers significant cognitive benefits, particularly in problem-solving, strategic thinking, and adaptive challenge through its randomly generated levels and resource management mechanics. Players must carefully plan their actions, manage resources, and adapt to new situations, fostering critical thinking and spatial awareness.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.00
R3Social risk
0.00

The game presents very low risks in terms of compulsion-loop design, monetization, and social interaction, as it lacks microtransactions, loot boxes, and online social features. Content risks are minimal, primarily involving mild violence against alien creatures, consistent with its 'T' ESRB rating.

Content (not in risk score)

R4.1Violence Level
0.67
R4.2Sexual Content
0.00
R4.3Language
0.33
R4.4Substance References
0.00
R4.5Fear / Horror
0.33

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Dungeon of the Endless safe for kids?

Ludograph gives Dungeon of the Endless a rating of 51/100, recommended for ages 13 and up. It delivers genuine benefits but carries design risks that deserve a close look.

What age is Dungeon of the Endless appropriate for?

Ludograph's rubric recommends a minimum age of 13+ for Dungeon of the Endless, based on benefits, risks, and content review.

How long should kids play Dungeon of the Endless?

Our session recommendation for Dungeon of the Endless is up to 90 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Dungeon of the Endless?

The game presents very low risks in terms of compulsion-loop design, monetization, and social interaction, as it lacks microtransactions, loot boxes, and online social features. Content risks are minimal, primarily involving mild violence against alien creatures, consistent with its 'T' ESRB rating.