Review · RPG · PC · iOS · Android
Dungeon Village
Reviewed: 30 Apr 2026
PC · iOS · Android · Nintendo Switch · PlayStation 4
Kairosoft · 2012
Ludograph rating
B
Good
60 /100
Dungeon Village is an RPG strategy simulation game that builds problem solving and strategic thinking through town management and resource allocation.
Growth (BDS)
44
Risk (RIS)
6
Daily limit
120min
Age guidance
7+
Developmental benefits
| B1 | Cognitive | 0.76 | |
| B2 | Social-emotional | 0.00 | |
| B3 | Motor | 0.30 | |
Dungeon Village offers a rich strategic and simulation experience, challenging players with town management, resource allocation, and adventurer progression. It fosters problem-solving, strategic thinking, and adaptive challenge as players build their ideal RPG hub.
Design risks
| R1 | Compulsion-loop pressure | 0.13 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.00 | |
The game presents minimal risks, with no manipulative compulsion-loop mechanics, monetization pressures, or significant social or content risks. The primary risk is the potential for extended play due to its engaging simulation loop, though it features natural stopping points.
Content (not in risk score)
| R4.1 | Violence Level | 0.33 | |
| R4.2 | Sexual Content | 0.00 | |
| R4.3 | Language | 0.00 | |
| R4.4 | Substance References | 0.00 | |
| R4.5 | Fear / Horror | 0.00 | |
Content risk is displayed separately and does not affect the time recommendation.
Regulatory design checks · DSA — Assessed: meets criteria·GDPR-K — Assessed: meets criteria·ODDS — Assessed: meets criteria
- DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
- GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
- ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.
These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.