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Duskers

Review · Strategy · macOS · PC · Linux

Duskers

Reviewed: 01 May 2026

macOS · PC · Linux

Misfits Attic · 2016

Ludograph rating

B

Good

64 /100

Duskers is a challenging strategy game that relies on problem-solving and critical thinking, with an atmospheric sense of dread.

06010030BenefitLow riskB 49 · R 8
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

49

Risk (RIS)

8

Daily limit

120min

Age guidance

13+

Developmental benefits

B1Cognitive
0.80
B2Social-emotional
0.13
B3Motor
0.25

Duskers is a challenging strategy game that heavily relies on problem-solving, strategic thinking, and critical thinking. Players must adapt to constantly changing circumstances and learn from their experiences to survive. The game also requires significant reading and understanding of a command-line interface, which can enhance language skills.

Design risks

R1Compulsion-loop pressure
0.17
R2Monetization
0.00
R3Social risk
0.00

The primary risk in Duskers is the sense of dread and fear created by the atmosphere and the unknown entities lurking in the derelict ships. While there is some violence, it is not gratuitous. The game can be frustrating due to its high difficulty and permanent death mechanics, but it avoids manipulative design elements.

Content (not in risk score)

R4.1Violence Level
0.33
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
1.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Duskers safe for kids?

Ludograph gives Duskers a rating of 64/100, recommended for ages 13 and up. It offers solid benefits but needs parental guidance on the risks.

What age is Duskers appropriate for?

Ludograph's rubric recommends a minimum age of 13+ for Duskers, based on benefits, risks, and content review.

How long should kids play Duskers?

Our session recommendation for Duskers is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Duskers?

The primary risk in Duskers is the sense of dread and fear created by the atmosphere and the unknown entities lurking in the derelict ships. While there is some violence, it is not gratuitous. The game can be frustrating due to its high difficulty and permanent death mechanics, but it avoids manipulative design elements.