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Earth 2150: Lost Souls

Review · Strategy · PC

Earth 2150: Lost Souls

Reviewed: 01 May 2026

PC

Reality Pump · 2002

Ludograph rating

A

Recommended

69 /100

Earth 2150: Lost Souls is a real-time strategy game that builds problem solving, spatial awareness, and strategic thinking, though it contains war-themed violence.

06010030BenefitLow riskB 58 · R 14
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

58

Risk (RIS)

14

Daily limit

Age guidance

17+

Developmental benefits

B1Cognitive
0.84
B2Social-emotional
0.03
B3Motor
0.75

Earth 2150: Lost Souls is a real-time strategy game that offers significant cognitive benefits, particularly in problem-solving, spatial awareness, strategic thinking, critical thinking, memory, attention, and learning transfer. Players will engage in complex military campaigns, requiring careful planning and real-time decision-making. The game also provides strong motor skill development through precise hand-eye coordination, fine motor control, and reaction time.

Design risks

R1Compulsion-loop pressure
0.30
R2Monetization
0.00
R3Social risk
0.00

The primary risks in Earth 2150: Lost Souls stem from its war-themed content, which features a high level of violence. While the game includes progression systems like unit experience that can encourage extended play, it avoids manipulative monetization tactics, social pressures, or artificial barriers to stopping play. The game is largely a single-player experience, mitigating social risks.

Content (not in risk score)

R4.1Violence Level
1.00
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Earth 2150: Lost Souls safe for kids?

Ludograph gives Earth 2150: Lost Souls a rating of 69/100, recommended for ages 17 and up. It scores well on developmental benefits with manageable risks.

What age is Earth 2150: Lost Souls appropriate for?

Ludograph's rubric recommends a minimum age of 17+ for Earth 2150: Lost Souls, based on benefits, risks, and content review.

How long should kids play Earth 2150: Lost Souls?

We don't publish a daily session budget for Earth 2150: Lost Souls: its design-risk score sits in our highest band, where limiting time alone doesn't address the risks. For children we suggest choosing an alternative instead.

What are the main risks of Earth 2150: Lost Souls?

The primary risks in Earth 2150: Lost Souls stem from its war-themed content, which features a high level of violence. While the game includes progression systems like unit experience that can encourage extended play, it avoids manipulative monetization tactics, social pressures, or artificial barriers to stopping play. The game is largely a single-player experience, mitigating social risks.