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Education of an Android

Review · Adventure · PC · macOS · Linux

Education of an Android

Reviewed: 10 May 2026

PC · macOS · Linux

romaincourtois · 2016

Ludograph rating

B

Good

58 /100

Education of an Android is an adventure puzzle game that fosters problem solving, empathy, and spatial awareness through exploration.

06010030BenefitLow riskB 41 · R 0
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

41

Risk (RIS)

0

Daily limit

120min

Age guidance

Developmental benefits

B1Cognitive
0.50
B2Social-emotional
0.30
B3Motor
0.35

Education of an Android is an exploration and puzzle game that fosters problem-solving, critical thinking, and spatial awareness. Players engage with a unique narrative exploring empathy and ethical reasoning as an android learns emotions.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.00
R3Social risk
0.00

This game presents minimal risks, with no compulsion-loop design, monetization pressures, or social risks. Content is also free of violence, sexual themes, or strong language.

Content (not in risk score)

R4.1Violence Level
0.00
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Education of an Android safe for kids?

Ludograph gives Education of an Android a rating of 58/100. It offers solid benefits but needs parental guidance on the risks.

How long should kids play Education of an Android?

Our session recommendation for Education of an Android is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Education of an Android?

This game presents minimal risks, with no compulsion-loop design, monetization pressures, or social risks. Content is also free of violence, sexual themes, or strong language.