Review · Sports · PC · Xbox One · PlayStation 4
eFootball 2022
Reviewed: 09 Apr 2026
PC · Xbox One · PlayStation 4 · Xbox Series S/X · PlayStation 5
Konami Digital Entertainment · 2021
Ludograph rating
C
Mixed
53 /100
eFootball 2022 is a sports game that develops spatial awareness and strategic thinking, but may involve competitive online interactions.
Growth (BDS)
40
Risk (RIS)
20
Daily limit
90min
Age guidance
6+
Developmental benefits
| B1 | Cognitive | 0.44 | |
| B2 | Social-emotional | 0.27 | |
| B3 | Motor | 0.50 | |
eFootball 2022 offers a good way for children to develop hand-eye coordination, fine motor skills, and reaction time through engaging soccer gameplay. Players can also practice strategic thinking and problem-solving as they adapt to different in-game situations.
Design risks
| R1 | Compulsion-loop pressure | 0.27 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.33 | |
The game's competitive nature and online interactions could expose children to competitive toxicity and social comparison. While there are no direct monetization pressures, the game employs some compulsion-loop design techniques like variable rewards and near misses to encourage continued play.
Content (not in risk score)
| R4.1 | Violence Level | 0.00 | |
| R4.2 | Sexual Content | 0.00 | |
| R4.3 | Language | 0.00 | |
| R4.4 | Substance References | 0.00 | |
| R4.5 | Fear / Horror | 0.00 | |
Content risk is displayed separately and does not affect the time recommendation.
Regulatory design checks · DSA — Assessed: meets criteria·GDPR-K — Not yet assessed·ODDS — Assessed: meets criteria
- DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
- GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.
- ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.
These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.