
Review · Action · Xbox Series S/X · PlayStation 5 · PC
End of Abyss
By the LumiKin editors
Reviewed: 07 Jun 2026
Xbox Series S/X · PlayStation 5 · PC
2026
LumiScore
48/100
Caution
Growth (BDS)
32
Risk (RIS)
0
Daily limit
120min
Age guidance
—
Developmental benefits
| B1 | Cognitive | 0.38 | |
| B2 | Social-emotional | 0.00 | |
| B3 | Motor | 0.65 | |
End of Abyss offers a rich cognitive experience, challenging players with problem-solving, spatial awareness, and strategic thinking as they explore a mysterious compound and engage in tense combat. The game also provides strong motor skill development through its demanding hand-eye coordination and reaction time requirements.
Design risks
| R1 | Dopamine pressure | 0.00 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.00 | |
The primary risks in End of Abyss stem from its content, featuring a high level of violence due to combat with monstrous creatures and an atmospheric dark sci-fi setting that contributes to fear and horror. However, the game appears to have very low risks related to dopamine manipulation, monetization, and social interaction due to its single-player nature and lack of microtransactions.
Heads up
- Monthly spendTypical real-money spend by engaged players: $0–0/mo.