
Review · Family · iOS
Evil Forest Survivor Hidden Objects
Reviewed: 07 May 2026
iOS
Nikhil Solanki · 2015
Ludograph rating
C
Mixed
45 /100
Evil Forest Survivor Hidden Objects is a puzzle game that develops memory, attention, and problem-solving through finding hidden items.
Growth (BDS)
29
Risk (RIS)
0
Daily limit
120min
Age guidance
7+
Developmental benefits
| B1 | Cognitive | 0.40 | |
| B2 | Social-emotional | 0.00 | |
| B3 | Motor | 0.45 | |
Evil Forest Survivor Hidden Objects is a puzzle game that challenges players to find hidden items in detailed scenes. It enhances cognitive skills such as observation, attention to detail, and memory, particularly through its 'Memory Test' mode. The game offers varying difficulty and timed challenges, promoting mental agility.
Design risks
| R1 | Compulsion-loop pressure | 0.00 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.00 | |
This game presents minimal risks. It lacks any monetization, social interaction, or explicit content. The primary 'risk' is potential frustration from the 'Very Difficult Level' for some players, though hints are available to mitigate this.
Content (not in risk score)
| R4.1 | Violence Level | 0.00 | |
| R4.2 | Sexual Content | 0.00 | |
| R4.3 | Language | 0.00 | |
| R4.4 | Substance References | 0.00 | |
| R4.5 | Fear / Horror | 0.33 | |
Content risk is displayed separately and does not affect the time recommendation.
Regulatory design checks · DSA — Assessed: meets criteria·GDPR-K — Assessed: meets criteria·ODDS — Assessed: meets criteria
- DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
- GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
- ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.
These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.