
Review · Fighting · PlayStation
Evil Zone
Reviewed: 30 May 2026
PlayStation
Yuke's Co · 1999
Ludograph rating
Growth (BDS)
47
Risk (RIS)
1
Daily limit
120min
Age guidance
13+
Developmental benefits
| B1 | Cognitive | 0.62 | |
| B2 | Social-emotional | 0.03 | |
| B3 | Motor | 0.75 | |
Evil Zone is a fighting game that strongly develops cognitive skills such as spatial awareness, strategic thinking, critical thinking, memory, and adaptive challenge. It also significantly enhances motor skills like hand-eye coordination, fine motor control, and reaction time. The unique story mode, with its episodic structure and character backstories, offers an engaging narrative experience.
Design risks
| R1 | Compulsion-loop pressure | 0.00 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.06 | |
This game presents very low risks in terms of compulsion-loop design, monetization pressure, and social risks, as it lacks modern manipulative design mechanics and online social features. The primary risk lies in its moderate violence and minimal language content, typical for a T-rated fighting game.
Content (not in risk score)
| R4.1 | Violence Level | 0.67 | |
| R4.2 | Sexual Content | 0.00 | |
| R4.3 | Language | 0.33 | |
| R4.4 | Substance References | 0.00 | |
| R4.5 | Fear / Horror | 0.00 | |
Content risk is displayed separately and does not affect the time recommendation.
Regulatory design checks · DSA — Assessed: meets criteria·GDPR-K — Assessed: meets criteria·ODDS — Assessed: meets criteria
- DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
- GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
- ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.
These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.