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Fairground 2

Review · Simulation · macOS

Fairground 2

Reviewed: 07 May 2026

macOS

Rondomedia · 2013

Ludograph rating

C

Mixed

52 /100

Fairground 2 is a simulation game that fosters creativity and problem solving through designing and operating fairground rides.

06010030BenefitLow riskB 35 · R 2
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

35

Risk (RIS)

2

Daily limit

120min

Age guidance

7+

Developmental benefits

B1Cognitive
0.52
B2Social-emotional
0.07
B3Motor
0.35

Fairground 2 fosters creativity and spatial reasoning through its ride operating program creation. Players can design unique sequences of effects and movements, enhancing their problem-solving and critical thinking skills. The simulation aspect also improves hand-eye coordination and fine motor skills.

Design risks

R1Compulsion-loop pressure
0.03
R2Monetization
0.00
R3Social risk
0.00

Fairground 2 presents very low risks. There are no manipulative compulsion-loop mechanics, monetization pressures, or social risks. Content risks are minimal, limited to the mild thrills of ride simulation.

Content (not in risk score)

R4.1Violence Level
0.00
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.33

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Fairground 2 safe for kids?

Ludograph gives Fairground 2 a rating of 52/100, recommended for ages 7 and up. It delivers genuine benefits but carries design risks that deserve a close look.

What age is Fairground 2 appropriate for?

Ludograph's rubric recommends a minimum age of 7+ for Fairground 2, based on benefits, risks, and content review. That is more lenient than ESRB E10+: industry ratings reflect content intensity, while ours also weighs how the game is designed to be played.

How long should kids play Fairground 2?

Our session recommendation for Fairground 2 is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Fairground 2?

Fairground 2 presents very low risks. There are no manipulative compulsion-loop mechanics, monetization pressures, or social risks. Content risks are minimal, limited to the mild thrills of ride simulation.