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Faith in Despair

Review · Strategy · Linux · macOS · PC

Faith in Despair

Reviewed: 18 Jun 2026

Linux · macOS · PC

Philipp Lehner · 2025

Ludograph rating

B

Good

64 /100

06010030BenefitLow riskB 50 · R 12
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

50

Risk (RIS)

12

Daily limit

120min

Age guidance

13+

Developmental benefits

B1Cognitive
0.82
B2Social-emotional
0.10
B3Motor
0.30

Faith in Despair offers a deep and engaging strategic experience, fostering strong problem-solving, critical thinking, and creative deck-building skills. Players will continuously learn and adapt to new challenges in its roguelike structure, enhancing their learning transfer abilities. The game's narrative encourages emotional regulation as players navigate its grimdark themes and overcome difficult challenges.

Design risks

R1Compulsion-loop pressure
0.27
R2Monetization
0.00
R3Social risk
0.00

The grimdark theme and struggle against despair may present some fear or unsettling content for sensitive players. While not manipulative, the roguelike nature with variable rewards and near-miss scenarios can encourage extended play sessions.

Content (not in risk score)

R4.1Violence Level
0.67
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.67

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Faith in Despair safe for kids?

Ludograph gives Faith in Despair a rating of 64/100, recommended for ages 13 and up. It offers solid benefits but needs parental guidance on the risks.

What age is Faith in Despair appropriate for?

Ludograph's rubric recommends a minimum age of 13+ for Faith in Despair, based on benefits, risks, and content review.

How long should kids play Faith in Despair?

Our session recommendation for Faith in Despair is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Faith in Despair?

The grimdark theme and struggle against despair may present some fear or unsettling content for sensitive players. While not manipulative, the roguelike nature with variable rewards and near-miss scenarios can encourage extended play sessions.