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Farming Simulator 22

Review · Simulation · Xbox One · PlayStation 4 · Xbox Series S/X

Farming Simulator 22

Reviewed: 23 May 2026

Xbox One · PlayStation 4 · Xbox Series S/X · PlayStation 5 · PC · macOS

Giants Software · 2021

Ludograph rating

A

Recommended

76 /100

06010030BenefitLow riskB 63 · R 4
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

63

Risk (RIS)

4

Daily limit

120min

Age guidance

6+

Developmental benefits

B1Cognitive
0.80
B2Social-emotional
0.53
B3Motor
0.35

Farming Simulator 22 offers a rich, open-ended simulation experience that fosters strategic thinking, problem-solving, and resource management. Players engage in complex planning for crop rotation, animal husbandry, and forestry, requiring critical thinking and mathematical skills for financial success. The game encourages creativity in farm design and offers genuine cooperative multiplayer, promoting teamwork and communication. Its adaptive challenges, like seasonal cycles and market fluctuations, provide continuous learning opportunities.

Design risks

R1Compulsion-loop pressure
0.07
R2Monetization
0.00
R3Social risk
0.06

Farming Simulator 22 presents very low risks. It lacks manipulative compulsion-loop mechanics, aggressive monetization strategies, and social risks like competitive toxicity or stranger chat. The content is benign with no violence, sexual themes, or substance references. The game is designed with natural stopping points, allowing players to take breaks without penalty.

Content (not in risk score)

R4.1Violence Level
0.00
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KNot yet assessed·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Farming Simulator 22 safe for kids?

Ludograph gives Farming Simulator 22 a rating of 76/100. It scores well on developmental benefits with manageable risks.

How long should kids play Farming Simulator 22?

Our session recommendation for Farming Simulator 22 is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Farming Simulator 22?

Farming Simulator 22 presents very low risks. It lacks manipulative compulsion-loop mechanics, aggressive monetization strategies, and social risks like competitive toxicity or stranger chat. The content is benign with no violence, sexual themes, or substance references. The game is designed with natural stopping points, allowing players to take breaks without penalty.