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Fate/Extra CCC

Review · RPG · PSP

Fate/Extra CCC

Reviewed: 30 May 2026

PSP

Type-Moon · 2013

Ludograph rating

A

Recommended

68 /100

06010030BenefitLow riskB 52 · R 0
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

52

Risk (RIS)

0

Daily limit

120min

Age guidance

13+

Developmental benefits

B1Cognitive
0.68
B2Social-emotional
0.10
B3Motor
0.75

Fate/Extra CCC is a story-rich RPG with elements of arcade and fighting genres, offering significant cognitive engagement through strategic thinking, problem-solving, and critical decision-making in its mutated Holy Grail wars. Players will also develop hand-eye coordination, fine motor skills, and reaction time through its combat systems. The game's narrative encourages reading comprehension and engagement with its unique world and characters.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.00
R3Social risk
0.00

While Fate/Extra CCC does not feature manipulative monetization or social mechanics, it contains moderate fantasy violence, suggestive themes, and some language, consistent with its Teen (T) ESRB rating. Players should be aware of these content elements.

Content (not in risk score)

R4.1Violence Level
0.67
R4.2Sexual Content
0.67
R4.3Language
0.33
R4.4Substance References
0.00
R4.5Fear / Horror
0.33

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Fate/Extra CCC safe for kids?

Ludograph gives Fate/Extra CCC a rating of 68/100, recommended for ages 13 and up. It scores well on developmental benefits with manageable risks.

What age is Fate/Extra CCC appropriate for?

Ludograph's rubric recommends a minimum age of 13+ for Fate/Extra CCC, based on benefits, risks, and content review.

How long should kids play Fate/Extra CCC?

Our session recommendation for Fate/Extra CCC is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Fate/Extra CCC?

While Fate/Extra CCC does not feature manipulative monetization or social mechanics, it contains moderate fantasy violence, suggestive themes, and some language, consistent with its Teen (T) ESRB rating. Players should be aware of these content elements.