
Review · Action · PC · PlayStation 3 · Xbox 360
F.E.A.R. 2: Project Origin
Reviewed: 04 May 2026
PC · PlayStation 3 · Xbox 360
Warner Bros. Interactive · 2009
Ludograph rating
C
Mixed
48 /100
F.E.A.R. 2: Project Origin is an action shooter that builds hand-eye coordination and reaction time through its fast-paced combat, with mature violent content.
Growth (BDS)
34
Risk (RIS)
21
Daily limit
–
Age guidance
17+
Developmental benefits
| B1 | Cognitive | 0.38 | |
| B2 | Social-emotional | 0.00 | |
| B3 | Motor | 0.65 | |
F.E.A.R. 2: Project Origin is a first-person shooter that primarily offers benefits in motor skills through its fast-paced action and combat. Players will engage their hand-eye coordination, fine motor skills for aiming, and reaction time to succeed in intense firefights. The game also features elements of spatial awareness and strategic thinking as players navigate environments and utilize cover. While offering some problem-solving through environmental puzzles, these cognitive benefits are not a core mechanic.
Design risks
| R1 | Compulsion-loop pressure | 0.00 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.00 | |
The primary risks in F.E.A.R. 2: Project Origin stem from its mature content. The game features frequent and intense violence with anatomically detailed depictions of dead bodies, contributing to an oppressive horror atmosphere. Strong language is also present. The horror elements, while central to the game's theme, may be unsettling for younger players. There are no significant compulsion-loop design, monetization, or social risks in this single-player experience.
Content (not in risk score)
| R4.1 | Violence Level | 1.00 | |
| R4.2 | Sexual Content | 0.00 | |
| R4.3 | Language | 0.67 | |
| R4.4 | Substance References | 0.00 | |
| R4.5 | Fear / Horror | 1.00 | |
Content risk is displayed separately and does not affect the time recommendation.
Regulatory design checks · DSA — Assessed: meets criteria·GDPR-K — Assessed: meets criteria·ODDS — Assessed: meets criteria
- DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
- GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
- ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.
These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.