
Review · RPG · macOS · PC
Feast of Fools
Reviewed: 18 Jun 2026
macOS · PC
Goodberry Games · 2025
Ludograph rating
Growth (BDS)
46
Risk (RIS)
10
Daily limit
120min
Age guidance
13+
Developmental benefits
| B1 | Cognitive | 0.54 | |
| B2 | Social-emotional | 0.53 | |
| B3 | Motor | 0.15 | |
Feast of Fools offers a challenging cooperative experience, fostering strategic thinking, problem-solving, and teamwork as players navigate a haunted manor. The turn-based gameplay encourages critical decision-making and spatial awareness, while the narrative elements engage reading and language skills. Players will also develop emotional regulation in the face of horror.
Design risks
| R1 | Compulsion-loop pressure | 0.10 | |
| R2 | Monetization | 0.13 | |
| R3 | Social risk | 0.06 | |
While promoting teamwork, Feast of Fools presents a horror theme with notable violence and fear, which may not be suitable for all players. The presence of microtransactions introduces potential monetization pressure, and the 'endless horrors' mechanic could encourage prolonged play, though natural stopping points exist after each escape attempt.
Content (not in risk score)
| R4.1 | Violence Level | 0.67 | |
| R4.2 | Sexual Content | 0.00 | |
| R4.3 | Language | 0.00 | |
| R4.4 | Substance References | 0.00 | |
| R4.5 | Fear / Horror | 1.00 | |
Content risk is displayed separately and does not affect the time recommendation.
Heads up
- Monthly spendTypical real-money spend by engaged players: $0 – $20/mo.
Regulatory design checks · DSA — Not yet assessed·GDPR-K — Assessed: meets criteria·ODDS — Assessed: meets criteria
- DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.
- GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
- ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.
These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.