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Feast of Fools

Review · RPG · macOS · PC

Feast of Fools

Reviewed: 18 Jun 2026

macOS · PC

Goodberry Games · 2025

Ludograph rating

B

Good

61 /100

06010030BenefitLow riskB 46 · R 10
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

46

Risk (RIS)

10

Daily limit

120min

Age guidance

13+

Developmental benefits

B1Cognitive
0.54
B2Social-emotional
0.53
B3Motor
0.15

Feast of Fools offers a challenging cooperative experience, fostering strategic thinking, problem-solving, and teamwork as players navigate a haunted manor. The turn-based gameplay encourages critical decision-making and spatial awareness, while the narrative elements engage reading and language skills. Players will also develop emotional regulation in the face of horror.

Design risks

R1Compulsion-loop pressure
0.10
R2Monetization
0.13
R3Social risk
0.06

While promoting teamwork, Feast of Fools presents a horror theme with notable violence and fear, which may not be suitable for all players. The presence of microtransactions introduces potential monetization pressure, and the 'endless horrors' mechanic could encourage prolonged play, though natural stopping points exist after each escape attempt.

Content (not in risk score)

R4.1Violence Level
0.67
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
1.00

Content risk is displayed separately and does not affect the time recommendation.

Heads up

  • Monthly spendTypical real-money spend by engaged players: $0 – $20/mo.

Regulatory design checks · DSANot yet assessed·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Feast of Fools safe for kids?

Ludograph gives Feast of Fools a rating of 61/100, recommended for ages 13 and up. It offers solid benefits but needs parental guidance on the risks.

What age is Feast of Fools appropriate for?

Ludograph's rubric recommends a minimum age of 13+ for Feast of Fools, based on benefits, risks, and content review.

How long should kids play Feast of Fools?

Our session recommendation for Feast of Fools is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Feast of Fools?

While promoting teamwork, Feast of Fools presents a horror theme with notable violence and fear, which may not be suitable for all players. The presence of microtransactions introduces potential monetization pressure, and the 'endless horrors' mechanic could encourage prolonged play, though natural stopping points exist after each escape attempt.