
Review · Simulation · PC
Feelin
Reviewed: 03 May 2026
PC
Feelin Games · 2018
Ludograph rating
C
Mixed
50 /100
Feelin is a creative sandbox game that fosters spatial awareness, creativity, and problem-solving through artistic world-building.
Growth (BDS)
34
Risk (RIS)
3
Daily limit
120min
Age guidance
–
Developmental benefits
| B1 | Cognitive | 0.54 | |
| B2 | Social-emotional | 0.03 | |
| B3 | Motor | 0.30 | |
Feelin is a creative sandbox game that fosters imagination, spatial reasoning, and problem-solving skills through artistic world-building. It encourages players to express their creativity and share their unique designs with a community.
Design risks
| R1 | Compulsion-loop pressure | 0.00 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.11 | |
Feelin appears to have minimal risks, with no in-game monetization, social interaction with strangers, or manipulative design mechanics. The primary 'risk' might be the potential for social comparison if players engage heavily with external sharing platforms, though this is not an in-game mechanic.
Content (not in risk score)
| R4.1 | Violence Level | 0.00 | |
| R4.2 | Sexual Content | 0.00 | |
| R4.3 | Language | 0.00 | |
| R4.4 | Substance References | 0.00 | |
| R4.5 | Fear / Horror | 0.00 | |
Content risk is displayed separately and does not affect the time recommendation.
Regulatory design checks · DSA — Assessed: meets criteria·GDPR-K — Assessed: meets criteria·ODDS — Assessed: meets criteria
- DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
- GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
- ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.
These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.