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Fight Night Round 4

Review · Sports · Xbox 360 · PlayStation 3

Fight Night Round 4

Reviewed: 21 May 2026

Xbox 360 · PlayStation 3

Electronic Arts · 2009

Ludograph rating

B

Good

62 /100

06010030BenefitLow riskB 45 · R 3
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

45

Risk (RIS)

3

Daily limit

Age guidance

17+

Developmental benefits

B1Cognitive
0.60
B2Social-emotional
0.00
B3Motor
0.75

Fight Night Round 4 offers significant benefits in cognitive and motor skills. Players will develop strong problem-solving and strategic thinking abilities as they analyze opponents and plan their attacks. The fast-paced combat demands excellent hand-eye coordination, fine motor control for precise inputs, and quick reaction times. The adaptive challenge of facing diverse opponents further enhances learning and critical thinking.

Design risks

R1Compulsion-loop pressure
0.03
R2Monetization
0.00
R3Social risk
0.06

The primary risk in Fight Night Round 4 is its realistic depiction of boxing violence, which is rated T for Teen. However, the game exhibits very low levels of compulsion-loop design, monetization pressure, and social risks, making it a straightforward purchase with no hidden costs or manipulative design mechanics. There are no social features that expose players to strangers or foster competitive toxicity through design.

Content (not in risk score)

R4.1Violence Level
1.00
R4.2Sexual Content
0.00
R4.3Language
0.33
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Fight Night Round 4 safe for kids?

Ludograph gives Fight Night Round 4 a rating of 62/100, recommended for ages 17 and up. It offers solid benefits but needs parental guidance on the risks.

What age is Fight Night Round 4 appropriate for?

Ludograph's rubric recommends a minimum age of 17+ for Fight Night Round 4, based on benefits, risks, and content review. That is stricter than ESRB T, because our assessment weighs behavioral design risks, not just content.

How long should kids play Fight Night Round 4?

We don't publish a daily session budget for Fight Night Round 4: its design-risk score sits in our highest band, where limiting time alone doesn't address the risks. For children we suggest choosing an alternative instead.

What are the main risks of Fight Night Round 4?

The primary risk in Fight Night Round 4 is its realistic depiction of boxing violence, which is rated T for Teen. However, the game exhibits very low levels of compulsion-loop design, monetization pressure, and social risks, making it a straightforward purchase with no hidden costs or manipulative design mechanics. There are no social features that expose players to strangers or foster competitive