
Review · Action · Nintendo Switch · Xbox One · iOS
Five Nights at Freddy's 3
Reviewed: 02 May 2026
Nintendo Switch · Xbox One · iOS · PC · PlayStation 4 · Android
Scott Cawthon · 2015
Ludograph rating
C
Mixed
50 /100
Five Nights at Freddy's 3 is a simulation that challenges memory and reaction time, but contains intense horror elements that can be frightening.
Growth (BDS)
33
Risk (RIS)
0
Daily limit
–
Age guidance
17+
Developmental benefits
| B1 | Cognitive | 0.48 | |
| B2 | Social-emotional | 0.00 | |
| B3 | Motor | 0.45 | |
Five Nights at Freddy's 3 offers a tense, engaging experience that challenges players' memory and reaction time. Surviving each night requires careful observation and strategic use of limited resources, fostering critical thinking under pressure. The game also enhances spatial awareness as players manage multiple camera feeds and audio cues to track animatronics.
Design risks
| R1 | Compulsion-loop pressure | 0.00 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.00 | |
The primary risks in Five Nights at Freddy's 3 stem from its intense horror elements, which can be highly frightening and stressful, particularly for younger players. The game's reliance on jump scares and a pervasive sense of dread could lead to anxiety or sleep disturbances. There are no social or monetization risks due to its single-player, no-microtransaction design.
Content (not in risk score)
| R4.1 | Violence Level | 1.00 | |
| R4.2 | Sexual Content | 0.00 | |
| R4.3 | Language | 0.00 | |
| R4.4 | Substance References | 0.00 | |
| R4.5 | Fear / Horror | 1.00 | |
Content risk is displayed separately and does not affect the time recommendation.
Regulatory design checks · DSA — Assessed: meets criteria·GDPR-K — Assessed: meets criteria·ODDS — Assessed: meets criteria
- DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
- GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
- ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.
These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.