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Flickin' Boogers

Review · Arcade · iOS

Flickin' Boogers

Reviewed: 06 May 2026

iOS

Peter Deeley · 2016

Ludograph rating

D

Caution

32 /100

Flickin' Boogers is an arcade game that helps develop hand-eye coordination and fine motor skills through precise aiming in a simple experience.

06010030BenefitLow riskB 19 · R 7
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

19

Risk (RIS)

7

Daily limit

120min

Age guidance

10+

Developmental benefits

B1Cognitive
0.18
B2Social-emotional
0.03
B3Motor
0.45

Flickin' Boogers offers a simple, engaging arcade experience that helps develop hand-eye coordination and fine motor skills through precise aiming. The game provides quick, satisfying sessions suitable for short breaks.

Design risks

R1Compulsion-loop pressure
0.13
R2Monetization
0.04
R3Social risk
0.00

The game presents minimal risks, with no monetization, social interaction, or concerning content. While it offers continuous play, the session-based structure (three boogers per game) provides natural stopping points, mitigating risks of excessive engagement.

Content (not in risk score)

R4.1Violence Level
0.00
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSANot yet assessed·GDPR-KNot yet assessed·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Flickin' Boogers safe for kids?

Ludograph gives Flickin' Boogers a rating of 32/100. There are notable risks worth knowing before letting kids play.

How long should kids play Flickin' Boogers?

Our session recommendation for Flickin' Boogers is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Flickin' Boogers?

The game presents minimal risks, with no monetization, social interaction, or concerning content. While it offers continuous play, the session-based structure (three boogers per game) provides natural stopping points, mitigating risks of excessive engagement.