
Forager
LumiScore
out of 100
Appropriate for most ages with parental supervision
Scored 3 days ago · Methodology v1.0 · 49-dim rubric · Last updated 1 week ago
Score breakdown
Developmental benefits
Design risk factors
Additional dimensions
Benefits: higher is better. Risks: lower is better. Values highlighted when <30 or >70.
Growth
53/100
Growth Value
- Problem Solving
- Strategic Thinking
- Creativity
Risk
LOW
Engagement Patterns
Minimal pressure to spend or play excessively.
Heads up
Parent Pro-Tip
Encourage your child to set specific, achievable goals before starting a play session, such as 'I will build this new structure' or 'I will explore one new biome.' Discuss their progress and help them identify a good stopping point once their goal is met. This can help manage play time in an open-ended game.
Top Skills Developed
Development Areas
Representation?How diverse the game's characters are in gender and ethnicity. Higher = more authentic representation. Display only — does not affect time recommendation.
Bechdel Test?The Bechdel Test checks whether a game has at least two named female characters who talk to each other about something other than a man. A simple measure of representation.— N/A — no named characters
Insufficient information in the game description to assess Bechdel test criteria, as it focuses on gameplay mechanics rather than character interactions.
Parent Pro-Tip
Setting clear goals and discussing them helps children develop self-regulation and time management skills, preventing over-engagement and ensuring a balanced play experience. It also reinforces the game's positive aspects of goal-setting and achievement in a structured way.
What your child develops
Forager offers a rich and engaging experience that significantly develops cognitive skills such as problem-solving, strategic thinking, creativity, and learning transfer through its diverse mechanics of exploration, crafting, base-building, and puzzle-solving. Players are constantly challenged to adapt and manage resources effectively, fostering strong critical thinking and memory. The game's open-ended design allows for high player agency and self-directed learning.
Regulatory Compliance
Tap a badge for details. Grey = not yet assessed.
About this game
YOU WERE ASKING FOR MORE FORAGER... Originally made for a jam (in which Forager won second place!