![Forbidden Fable: [WHYES: Smile]](/_next/image?url=https%3A%2F%2Fmedia.rawg.io%2Fmedia%2Fscreenshots%2F7ff%2F7ff7b46f26955cd93a5691cf6c8d7e8b.jpg&w=3840&q=75&dpl=dpl_9cCnqLpFvrib686ZHiZXDUzMgWos)
Review · Adventure · PC
Forbidden Fable: [WHYES: Smile]
By the LumiKin editors
Reviewed: 08 Jun 2026
PC
에브돈:게임즈 · 2025
LumiScore
71/100
Recommended
Growth (BDS)
55
Risk (RIS)
0
Daily limit
120min
Age guidance
—
Developmental benefits
| B1 | Cognitive | 0.70 | |
| B2 | Social-emotional | 0.43 | |
| B3 | Motor | 0.35 | |
Forbidden Fable: [WHYES: Smile] offers a unique and profound adventure that deeply engages players in critical thinking, problem-solving, and ethical reasoning. Its core mechanics revolve around making impactful, irreversible choices, fostering a strong sense of responsibility and learning transfer as players adapt to a world without conventional rules. The game excels in cultivating empathy by requiring players to understand and connect with the sorrowful remnants of its abandoned world.
Design risks
| R1 | Dopamine pressure | 0.00 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.00 | |
While narratively rich, the game's themes of sorrow, irreversible choices, and a world without human emotions may be emotionally challenging for some players. The lack of traditional language and social interaction could also be isolating.
Heads up
- Monthly spendTypical real-money spend by engaged players: $0–0/mo.