
Review · Simulation · PC
Forced Entry
Reviewed: 22 Jun 2026
PC
FourAM Games · 2025
Ludograph rating
Growth (BDS)
39
Risk (RIS)
2
Daily limit
–
Age guidance
17+
Developmental benefits
| B1 | Cognitive | 0.58 | |
| B2 | Social-emotional | 0.03 | |
| B3 | Motor | 0.45 | |
Forced Entry offers significant cognitive benefits, particularly in problem-solving, spatial awareness, strategic thinking, critical thinking, and memory as players navigate a complex environment under pressure. It also requires fine motor skills and quick reactions for stealth and interaction.
Design risks
| R1 | Compulsion-loop pressure | 0.03 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.00 | |
The primary risks in Forced Entry are related to its intense horror content, featuring high levels of violence and fear. Players will encounter themes of serial killers, torture, and graphic descriptions of death. There are no significant risks related to compulsion-loop design, monetization, or social interaction, as it is a single-player, one-time purchase game.
Content (not in risk score)
| R4.1 | Violence Level | 1.00 | |
| R4.2 | Sexual Content | 0.00 | |
| R4.3 | Language | 0.33 | |
| R4.4 | Substance References | 0.00 | |
| R4.5 | Fear / Horror | 1.00 | |
Content risk is displayed separately and does not affect the time recommendation.
Regulatory design checks · DSA — Assessed: meets criteria·GDPR-K — Assessed: meets criteria·ODDS — Assessed: meets criteria
- DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
- GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
- ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.
These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.