Compare this game
Four Last Things

Review · Adventure · PC · Android · iOS

Four Last Things

Reviewed: 10 May 2026

PC · Android · iOS

Joe Richardson · 2017

Ludograph rating

D

Caution

40 /100

Four Last Things is a point-and-click adventure that encourages problem solving and critical thinking, but includes mild mature content.

06010030BenefitLow riskB 26 · R 9
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

26

Risk (RIS)

9

Daily limit

120min

Age guidance

9+

Developmental benefits

B1Cognitive
0.62
B2Social-emotional
0.13
B3Motor
0.20

Four Last Things encourages critical thinking, problem-solving, and reading comprehension through its point-and-click puzzles and narrative. Players will engage with Renaissance art and classical music, potentially fostering an appreciation for these cultural elements.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.00
R3Social risk
0.00

The game features mild mature content including some violence, sexual references, and crude humor, consistent with its T rating. While there are no exploitative monetization or social risks, the themes of sin and judgment might be unsuitable for very young children.

Content (not in risk score)

R4.1Violence Level
0.33
R4.2Sexual Content
0.33
R4.3Language
0.67
R4.4Substance References
0.00
R4.5Fear / Horror
0.33

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Four Last Things safe for kids?

Ludograph gives Four Last Things a rating of 40/100, recommended for ages 9 and up. There are notable risks worth knowing before letting kids play.

What age is Four Last Things appropriate for?

Ludograph's rubric recommends a minimum age of 9+ for Four Last Things, based on benefits, risks, and content review. That is more lenient than ESRB T: industry ratings reflect content intensity, while ours also weighs how the game is designed to be played.

How long should kids play Four Last Things?

Our session recommendation for Four Last Things is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Four Last Things?

The game features mild mature content including some violence, sexual references, and crude humor, consistent with its T rating. While there are no exploitative monetization or social risks, the themes of sin and judgment might be unsuitable for very young children.