
FPS Control Fighting Game Test
LumiScore
out of 100
Appropriate for most ages with parental supervision
Heads up
Growth
35/100
Developing
Growth Value
Risk
1/100
LOW
Engagement Patterns
Parent Pro-Tip
Encourage your child to focus on learning new attack combinations and developing quick reflexes. Discuss strategies for winning and losing gracefully, emphasizing good sportsmanship.
Top Skills Developed
Development Areas
What your child develops
This game helps develop hand-eye coordination, fine motor skills, and reaction time through engaging combat mechanics. It also encourages strategic thinking and problem-solving to master different attack combinations.
Regulatory Compliance
Tap a badge for details. Grey = not yet assessed.
About this game
I wanted to make a fighting game but with controls similar to that of a first person shooter (so stuff like WASD and moues) and I also wanted to test doing animation systems so i made this in three days (ty tach and sheath) Use different combinations of buttons to attack in different ways, all attacks need either Q or E and Left or Right click. ControlsA and D to move left and right Space to jump Small Punch - Hold Left Click and Q Big Punch -Hold Left Click and ESmall Kick - Hold Right Click and QBig Kick - Hold Right Click and ESmall Jump Punch - Jump + Hold Left Click and QBig Jump Punch - Jump + Hold Left Click and ESmall Jump Kick - Righ t+Hold Left Click and QBig Jump Kick - Right + Hold Left Click and E Sprites for the character are those of Sakura from Street Fighter Alpha Three for the GBA and belong to whoever owns them.