
Review · Adventure · iOS · Nintendo Switch · Xbox One
Frost
By the LumiKin editors
Reviewed: 03 Jun 2026
iOS · Nintendo Switch · Xbox One · PlayStation 4 · Android · Linux · PC · macOS
Digerati Distribution · 2016
LumiScore
54/100
Good
Growth (BDS)
37
Risk (RIS)
2
Daily limit
120min
Age guidance
—
Developmental benefits
| B1 | Cognitive | 0.70 | |
| B2 | Social-emotional | 0.00 | |
| B3 | Motor | 0.10 | |
Frost offers significant cognitive benefits through its challenging survival deckbuilding gameplay. Players must engage in strategic thinking, critical problem-solving, and memory retention to manage resources, build effective decks, and navigate the hostile environment. The game's 'paced at your own rhythm' design allows for thoughtful engagement and adaptive learning through various difficulty modes and scenarios.
Design risks
| R1 | Dopamine pressure | 0.03 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.00 | |
The primary risk in Frost is the mild level of fear and tension associated with its survival theme, featuring a 'lethal storm' and 'harsh and hostile environment.' Some illustrations might be unsettling for very young children. However, the game contains no social risks, monetization pressures, or significant dopamine manipulation mechanics.
Heads up
- Monthly spendTypical real-money spend by engaged players: $0–0/mo.