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Fuse

Review · Action · PlayStation 3 · Xbox 360 · PC

Fuse

Reviewed: 03 May 2026

PlayStation 3 · Xbox 360 · PC · macOS

Electronic Arts · 2013

Ludograph rating

B

Good

60 /100

Fuse is a cooperative action shooter that builds problem solving and strategic thinking through teamwork, with a high level of violence.

06010030BenefitLow riskB 44 · R 4
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

44

Risk (RIS)

4

Daily limit

Age guidance

17+

Developmental benefits

B1Cognitive
0.46
B2Social-emotional
0.40
B3Motor
0.45

Fuse offers cooperative gameplay that encourages teamwork, communication, and strategic thinking as players coordinate attacks and utilize unique character abilities. The game's action-oriented combat also enhances hand-eye coordination and reaction time.

Design risks

R1Compulsion-loop pressure
0.07
R2Monetization
0.00
R3Social risk
0.06

The primary risks in Fuse are related to its mature content, specifically a high level of violence. While microtransactions are present, they do not appear to be pay-to-win or heavily emphasized, mitigating monetization risks. The competitive aspects could potentially lead to minor toxicity, but the cooperative focus generally lessens this.

Content (not in risk score)

R4.1Violence Level
1.00
R4.2Sexual Content
0.00
R4.3Language
0.33
R4.4Substance References
0.00
R4.5Fear / Horror
0.33

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Fuse safe for kids?

Ludograph gives Fuse a rating of 60/100, recommended for ages 17 and up. It offers solid benefits but needs parental guidance on the risks.

What age is Fuse appropriate for?

Ludograph's rubric recommends a minimum age of 17+ for Fuse, based on benefits, risks, and content review.

How long should kids play Fuse?

We don't publish a daily session budget for Fuse: its design-risk score sits in our highest band, where limiting time alone doesn't address the risks. For children we suggest choosing an alternative instead.

What are the main risks of Fuse?

The primary risks in Fuse are related to its mature content, specifically a high level of violence. While microtransactions are present, they do not appear to be pay-to-win or heavily emphasized, mitigating monetization risks. The competitive aspects could potentially lead to minor toxicity, but the cooperative focus generally lessens this.