
Review · Arcade · PC
Соборъ
Reviewed: 29 May 2026
PC
Gamos · 1991
Ludograph rating
Growth (BDS)
43
Risk (RIS)
4
Daily limit
–
Age guidance
17+
Developmental benefits
| B1 | Cognitive | 0.50 | |
| B2 | Social-emotional | 0.10 | |
| B3 | Motor | 0.75 | |
Соборъ, an arcade fighting game, offers significant benefits in developing motor skills such as hand-eye coordination, fine motor control, and reaction time, which are core to its gameplay. Cognitively, players will engage in spatial awareness, strategic thinking, and problem-solving as they learn character matchups and execute combos. The game also encourages memory and attention through learning move sets and adapting to opponents.
Design risks
| R1 | Compulsion-loop pressure | 0.00 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.17 | |
The primary risks associated with Соборъ stem from its competitive fighting game nature, which can foster competitive toxicity. While there are no social features like stranger chat, the inherent win/loss dynamic can lead to frustration. The game also features a moderate level of violence typical of the fighting genre.
Content (not in risk score)
| R4.1 | Violence Level | 1.00 | |
| R4.2 | Sexual Content | 0.00 | |
| R4.3 | Language | 0.00 | |
| R4.4 | Substance References | 0.00 | |
| R4.5 | Fear / Horror | 0.00 | |
Content risk is displayed separately and does not affect the time recommendation.
Regulatory design checks · DSA — Assessed: meets criteria·GDPR-K — Assessed: meets criteria·ODDS — Assessed: meets criteria
- DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
- GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
- ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.
These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.