Compare this game
GGANG!

Review · Sports · PC

GGANG!

Reviewed: 02 May 2026

PC

HomerunBall · 2019

Ludograph rating

B

Good

67 /100

GGANG! is a virtual reality sports game that promotes spatial awareness, teamwork, and communication through an engaging baseball experience.

06010030BenefitLow riskB 51 · R 4
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

51

Risk (RIS)

4

Daily limit

120min

Age guidance

Developmental benefits

B1Cognitive
0.34
B2Social-emotional
0.53
B3Motor
0.90

GGANG! offers a unique and engaging virtual reality baseball experience that promotes physical activity, hand-eye coordination, and spatial awareness. Its local multiplayer mode fosters positive social interaction and communication as players take on the roles of batter and pitcher together on a single device.

Design risks

R1Compulsion-loop pressure
0.03
R2Monetization
0.00
R3Social risk
0.11

The game presents minimal risks, with no monetization pressures, stranger interaction, or explicit content. Competitive play is limited to local interactions, reducing the potential for social toxicity.

Content (not in risk score)

R4.1Violence Level
0.00
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is GGANG! safe for kids?

Ludograph gives GGANG! a rating of 67/100. It offers solid benefits but needs parental guidance on the risks.

How long should kids play GGANG!?

Our session recommendation for GGANG! is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of GGANG!?

The game presents minimal risks, with no monetization pressures, stranger interaction, or explicit content. Competitive play is limited to local interactions, reducing the potential for social toxicity.