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Ghosts 'n Goblins (1985)

Review · Arcade · Atari ST · iOS · PC

Ghosts 'n Goblins (1985)

Reviewed: 02 Jun 2026

Atari ST · iOS · PC · Nintendo 3DS · Wii U · Wii · Nintendo Switch · Xbox 360 · PlayStation 3 · Android · Game Boy Advance · Game Boy Color · NES · Commodore / Amiga

Capcom · 1985

Ludograph rating

B

Good

64 /100

06010030BenefitLow riskB 47 · R 0
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

47

Risk (RIS)

0

Daily limit

Age guidance

17+

Developmental benefits

B1Cognitive
0.66
B2Social-emotional
0.03
B3Motor
0.65

Ghosts 'n Goblins is a classic arcade platformer that challenges players with its high difficulty and precise gameplay. It fosters problem-solving, strategic thinking, and hand-eye coordination as players learn enemy patterns and master movement. The game's unforgiving nature encourages persistence and resilience.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.00
R3Social risk
0.00

The primary risk in Ghosts 'n Goblins is its extreme difficulty, which can lead to frustration. While it lacks modern manipulative design, the repetitive nature of dying and restarting levels might be discouraging for some players. There is also cartoonish violence against fantasy creatures.

Content (not in risk score)

R4.1Violence Level
1.00
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.67

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Ghosts 'n Goblins (1985) safe for kids?

Ludograph gives Ghosts 'n Goblins (1985) a rating of 64/100, recommended for ages 17 and up. It offers solid benefits but needs parental guidance on the risks.

What age is Ghosts 'n Goblins (1985) appropriate for?

Ludograph's rubric recommends a minimum age of 17+ for Ghosts 'n Goblins (1985), based on benefits, risks, and content review.

How long should kids play Ghosts 'n Goblins (1985)?

We don't publish a daily session budget for Ghosts 'n Goblins (1985): its design-risk score sits in our highest band, where limiting time alone doesn't address the risks. For children we suggest choosing an alternative instead.

What are the main risks of Ghosts 'n Goblins (1985)?

The primary risk in Ghosts 'n Goblins is its extreme difficulty, which can lead to frustration. While it lacks modern manipulative design, the repetitive nature of dying and restarting levels might be discouraging for some players. There is also cartoonish violence against fantasy creatures.