Compare this game
Gladihoppers

Review · Action · PC · macOS · Android

Gladihoppers

Reviewed: 30 May 2026

PC · macOS · Android · iOS

Dreamon Studios · 2018

Ludograph rating

D

Caution

41 /100

06010030BenefitLow riskB 26 · R 6
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

26

Risk (RIS)

6

Daily limit

120min

Age guidance

13+

Developmental benefits

B1Cognitive
0.22
B2Social-emotional
0.07
B3Motor
0.65

Gladihoppers offers engaging 2D physics-based combat that can enhance hand-eye coordination, reaction time, and fine motor skills. Its local multiplayer mode provides opportunities for social interaction and friendly competition.

Design risks

R1Compulsion-loop pressure
0.07
R2Monetization
0.00
R3Social risk
0.11

The game features bloody, fast-paced fighting, which contributes to a moderate violence level. As a competitive fighting game, there is a minor risk of competitive toxicity and social comparison during local multiplayer sessions. However, the absence of microtransactions, loot boxes, and online social features significantly reduces compulsion-loop design and monetization risks.

Content (not in risk score)

R4.1Violence Level
0.67
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Gladihoppers safe for kids?

Ludograph gives Gladihoppers a rating of 41/100, recommended for ages 13 and up. There are notable risks worth knowing before letting kids play.

What age is Gladihoppers appropriate for?

Ludograph's rubric recommends a minimum age of 13+ for Gladihoppers, based on benefits, risks, and content review.

How long should kids play Gladihoppers?

Our session recommendation for Gladihoppers is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Gladihoppers?

The game features bloody, fast-paced fighting, which contributes to a moderate violence level. As a competitive fighting game, there is a minor risk of competitive toxicity and social comparison during local multiplayer sessions. However, the absence of microtransactions, loot boxes, and online social features significantly reduces compulsion-loop design and monetization risks.