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Godfall

Review · Action · PC · PlayStation 4 · PlayStation 5

Godfall

Reviewed: 17 May 2026

PC · PlayStation 4 · PlayStation 5 · Xbox One · Xbox Series S/X

Counterplay Games · 2020

Ludograph rating

B

Good

61 /100

06010030BenefitLow riskB 49 · R 21
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

49

Risk (RIS)

21

Daily limit

90min

Age guidance

13+

Developmental benefits

B1Cognitive
0.48
B2Social-emotional
0.40
B3Motor
0.65

Godfall offers engaging third-person melee combat and cooperative play, promoting hand-eye coordination, reaction time, and strategic thinking. Players can enjoy challenging missions and the satisfaction of hunting for powerful loot.

Design risks

R1Compulsion-loop pressure
0.43
R2Monetization
0.00
R3Social risk
0.06

While Godfall avoids aggressive monetization, its 'looter-slasher' design relies on variable rewards and an infinite play loop, which can encourage extended play sessions. The combat involves defeating 'vicious enemies,' contributing to a moderate violence level.

Content (not in risk score)

R4.1Violence Level
0.67
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.33

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Godfall safe for kids?

Ludograph gives Godfall a rating of 61/100, recommended for ages 13 and up. It offers solid benefits but needs parental guidance on the risks.

What age is Godfall appropriate for?

Ludograph's rubric recommends a minimum age of 13+ for Godfall, based on benefits, risks, and content review.

How long should kids play Godfall?

Our session recommendation for Godfall is up to 90 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Godfall?

While Godfall avoids aggressive monetization, its 'looter-slasher' design relies on variable rewards and an infinite play loop, which can encourage extended play sessions. The combat involves defeating 'vicious enemies,' contributing to a moderate violence level.